The rise of machines and machine intelligence has changed the role of humans, enhanced how we connect with one another, and grown our ability to predict the future. In this age of advanced machine intelligence, how can we harness this power to our advantage? What does a future look like where humans and machines are working together to optimize outcomes? How will we shape our cities, our lives, and our learning based on artificial intelligence? How will humans and robots work hand-in-hand to enable new capacities?
This Summer, the NuVu theme is “Human++” and they are exploring the combined intelligence of humans and machines to solve big problems! Two of their summer studio programmes are coming to Kelvinside Academy. Click here to visit the NuVu site and find out more.
There are 24 places available for pupils aged 11-18 (12 places in each of the studios)
Emily Glass, NuVu’s Head of Partnerships, will lead the team responsible for launching the ground breaking NuVu approach in Europe. She will be supported by a team of four ‘coaches’, which includes Nathan Melenbrink and Anjali Patel.
Nathan is a Research Fellow at the Wyss Institute for Biologically Inspired Engineering at Harvard University, where his research focuses on swarm robotics. He also teaches the How to Design [almost] Anything course at MIT. Anjali has a background in Psychology and Social Behaviour as well as Urban Studies. She is interested in all forms of design and how they impact the human experience and is currently a NuVu Design Fellow.
The leader of the Biofashion Studio is Andrew Todd Marcus who is the Chief Academic Officer at NuVu. Andrew qualified as an architect from MIT and focuses on humanistic green design in his own practise. He teaches architectural design at the Wentworth Institute of Technology and Northeastern University. He will be joined by Becca Rose, a Resident at Pervasive Media Studio and a Senior Lecturer at University of West England in Creative Media Design.
Studio 1: Biofashion
This summer, pupils will be using nature and biology as inspiration and blending this with digital tools and fabrication technology to create BioFashion! Fabrics that come alive with colour upon a user’s touch; clothing that alters its shape based on external light; costumes for musicians that produce sound based on their movements.
Using the combined power of digital design (computer aided drafting, 3D modelling) and rapid prototyping tools (laser cutters and 3D printers), pupils will create high-tech fashion pieces inspired by biology. Pupils will also incorporate unique materials, complex patterns, and robotics into their final pieces! Get ready to enter the high tech BioFashion world!
Studio 2: Swarm Robotics
All together now! In this studio, pupils will be exploring the intricacies of swarm behaviour through the design and fabrication of small robots that work together to achieve a common goal. Swarm robotics is a field of study that uses the various phenomena of swarm behaviour in nature to inform the programming of groups of robots. Biologically, some species are programmed to exist as solo operators, but others, such as insects, birds, and fish, often operate collectively as swarms. Think about the way ants work together to build a colony or how geese always fly in a V pattern — these are examples of swarm behaviour.
Robot swarms have the potential to be used in a vast number of ways in the future, especially in circumstances where it’s difficult or inefficient for humans to complete a task. Applications could include autonomous building construction, networked drones for search-and-rescue, disaster assessment under dangerous conditions, and many others in manufacturing, science and art.
This summer, pupils will learn about swarm robotics by building simple robots that will work together. This studio will teach basic robotics, electronics, programming, and 3D design. Pupils will have the opportunity to work with Arduino, motors, sensors and 3D modelling and fabrication tools to create performative, robotically-developed artwork.
How to Register
It is expected that demand for places will be high; therefore pupil registration will be processed on a first-come, first-served basis. Places will be guaranteed once families enrol online and pay a non-refundable £200 deposit via debit or credit card through the KA Finance Office.
A maximum of 12 pupils will be accepted for each Studio.
To register, please click the button and complete the online application form. The KA Finance Team will then be in touch to arrange payment.
Final payments must be made and received in full by June 1, 2017
otherwise the pupil’s spot will be forfeited to another student on the waiting list.
After June 1, families can still register for studios, but full payments must be made immediately after the online registration is completed.
Tuition fees for each studio are £500 per pupil
The fee includes:
- Expert tuition between 9am–4pm
- Access to the NuVu online platform for the duration of the studio
- Daily lunch
- All equipment and materials
- NuVu-KA t-shirt
Laptops are required for the program each day.
Pupils can either bring their own or one will be provided.
What is NuVu?
Founded in 2010 by three graduates from the Massachusetts Institute of Technology (MIT) the NuVu Innovation School sits a few blocks west of MIT, on the second floor of a steel-and-glass building. Inside an airy open space, small groups of pupils, aged 11-18, spend their days much like the engineers up the street, creating and testing design solutions to everyday problems.
NuVu is a full-time innovation school based on a project-based studio model lead by coaches who are leaders in their industry, experts in diverse fields, and passionate thought leaders. Instead of switching between subject-driven classes that teach a common curriculum, they follow a fluid schedule in two-week blocks, and apply maths, reading, problem-solving, and other skills to the project at hand. With the help of visiting experts from MIT, they bring their ideas to life on the milling machines and 3-D printers that fill the materials lab. Rather than learning separate and segmented subjects, students move between a studio that requires them to design a robot to another that requires them to re-imagine Boston with a cable car system. A brief research period gives way to the bulk of the two-week studio — the rigorous design process — that includes prototyping, critiques from the coach, and constant documentation of progress.
Students have full use of NuVu’s equipment, including 3-D printers, designing software, art and photography equipment, and other machines. At the end of each studio, students present finished projects to guest experts — including professors, practitioners, entrepreneurs, and designers — for evaluation.
It may not seem like “school” in the classic sense—but that is the point! NuVu is an off-the-grid, independent “micro-school,” whose pupils are stretching the boundaries of what constitutes education in America.